Rotate HUD

Rotate your HUD to any faces.

Drop the Kynno - Rotate HUD script in the HUD's content. Once it's done, you need to setup the different button that will rotate your HUD.

Each button, when you will click on it, will rotate your HUD to the rotation in the description of the clicked button.

The buttons needs to have a name. It can be rotate or rotate_attach. The two names will rotate your HUD as expected but, if you need to rotate the HUD to a default state when an avatar wear your HUD, name ONE button rotate_attach and the HUD will rotate on attach.

An HUD example is included in the box

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