Rotate HUD
Rotate your HUD to any faces.
Drop the
Kynno - Rotate HUD
script in the HUD's content. Once it's done, you need to setup the different button that will rotate your HUD.Each button, when you will click on it, will rotate your HUD to the rotation in the description of the clicked button.
The buttons needs to have a name. It can be
rotate
or rotate_attach
. The two names will rotate your HUD as expected but, if you need to rotate the HUD to a default state when an avatar wear your HUD, name ONE button rotate_attach
and the HUD will rotate on attach.
Tip: Turn the HUD as you want, select your HUD then click on the C to copy its rotation

Simple example
An HUD example is included in the box
Last modified 3yr ago